![]() ![]() ![]() As such, they should (note I say "should") be subject to ingame video preferences such as raytracing, detail level, AA etc. That's because each of these scenes is being rendered on-the-fly in UE, they're not pre-rendered videos. Others may encounter it at different moments. This error happens at specific times in my case it's when loading a specific cutscene animation - the flying coach attacked by a dragon, right after the studio's credits. They're running into the "Ran out of memory allocating x bytes with alignment code 0" error, and it causes a number of critical problems, And quite easily I could find a number of developer posts that describe this very same problem. *The minimum requirement are not that high, a few years old system should be able to run it just fine with setting on medium-low.Learning more about the errorBecause Hogwarts Legacy runs on Unreal Engine (UE), I focused my search on UE resources, specifically UE Reddit and UE Developers Forum on EPIC. *Keep in mind that this can change in the future but you will get a rough idea. Under system summary you will find both your memory capacity and processor, while Components>display will show your graphic card. To briefly check your system's hardware you can type "system information" on window's search bar and run it. If you are worried whether your system can run the game, compare your computer hardware with released recommended requirement for the game. (511.69 are pretty outdated at this point) You can update your graphic driver to the latest version for free via "Game ready driver," try search NVIDIA game ready driver on google it should lead you to the official website. A hardware (physical graphic card) and software (Graphic card driver) are two different things that are used together to accelerate graphical processes. I am assuming you are referring to your graphic card's driver. Автор сообщения: soulreaperat21will my NVIDIA graphic 511.69 not be able to support it? I'm not that of a computer guy. ![]()
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